Card Codex

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17 May 2024: Card library updated.

Sheltering Prayers

W · Enchantment

Basic lands each player controls have shroud as long as that player controls three or fewer lands. (They can't be the targets of spells or abilities.)

Similar cards

Color identity:
NameManaTypeText
Nissa, Vastwood Seer 2GLegendary Creature — Elf Scout When Nissa, Vastwood Seer enters the battlefield, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle. Whenever a land enters the battlefield under your control, if you control seven or more lands, exile Nissa, then return her to the battlefield transformed under her owner's control. 2/2
Referee Squad 2UCreature — Homunculus Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Vigilance When Referee Squad enters the battlefield, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) 2/2
Manabarbs 3REnchantment Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player.
Craterize 3RSorcery Destroy target land.
Ice Storm 2GSorcery Destroy target land.
Suffering 3RSorcery Destroy target land.
Rain of Tears 1BBSorcery Destroy target land.
Sinkhole BBSorcery Destroy target land.
Stone Rain 2RSorcery Destroy target land.
Volcanic Upheaval 3RInstant Destroy target land.
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