M:tG card similarity search
1G · Instant
Target creature you control gains hexproof until end of turn. You gain life equal to that creature's toughness. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
Name | Mana | Type | Text |
---|---|---|---|
Taranika, Akroan Veteran | 1WW | Legendary Creature — Human Soldier | Vigilance Whenever Taranika, Akroan Veteran attacks, untap another target creature you control. Until end of turn, that creature has base power and toughness 4/4 and gains indestructible. 3/3 |
Awe Strike | W | Instant | The next time target creature would deal damage this turn, prevent that damage. You gain life equal to the damage prevented this way. |
Hall of Mirrors | Artifact — Attraction | Visit — Choose target creature you control. Each other creature you control becomes a copy of that creature until end of turn, except it isn't legendary. | |
Henge Guardian | 5 | Artifact Creature — Dragon Wurm | {2}: Henge Guardian gains trample until end of turn. 3/4 |
Sylvan Might | 1G | Instant | Target creature gets +2/+2 and gains trample until end of turn. Flashback {2}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Wild Hunger | 2G | Instant | Target creature gets +3/+1 and gains trample until end of turn. Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Corpse Blockade | 2B | Creature — Zombie | Defender Sacrifice another creature: Corpse Blockade gains deathtouch until end of turn. 1/4 |
Turtleshell Changeling | 3U | Creature — Shapeshifter | Changeling (This card is every creature type.) {1}{U}: Switch Turtleshell Changeling's power and toughness until end of turn. 1/4 |
Stigma Lasher | RR | Creature — Elemental Shaman | Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever Stigma Lasher deals damage to a player, that player can't gain life for the rest of the game. 2/2 |
Wild Dogs | G | Creature — Dog | At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Wild Dogs. Cycling {2} ({2}, Discard this card: Draw a card.) 2/1 |