M:tG card similarity search
2BB · Legendary Creature — Phyrexian Praetor
Deathtouch Whenever you draw a card, you gain 2 life. Whenever an opponent draws a card, they lose 2 life. 4/5
Name | Mana | Type | Text |
---|---|---|---|
Strangling Grasp | Enchantment — Aura | Enchant creature or planeswalker an opponent controls At the beginning of your upkeep, enchanted permanent's controller sacrifices a nonland permanent, then that player loses 1 life. | |
Forerunner of the Coalition | 2B | Creature — Human Pirate | When Forerunner of the Coalition enters the battlefield, you may search your library for a Pirate card, reveal it, then shuffle and put that card on top. Whenever another Pirate enters the battlefield under your control, each opponent loses 1 life. 2/2 |
Promise of Power | 2BBB | Sorcery | Choose one — • You draw five cards and you lose 5 life. • Create an X/X black Demon creature token with flying, where X is the number of cards in your hand. Entwine {4} (Choose both if you pay the entwine cost.) |
Boiling Blood | 2R | Instant | Target creature attacks this turn if able. Draw a card. |
Soaring Show-Off | 2U | Creature — Bird Warrior | Flying When Soaring Show-Off enters the battlefield, each player draws a card. 2/2 |
Honor the Fallen | 1W | Instant | Exile all creature cards from all graveyards. You gain 1 life for each card exiled this way. |
Herald's Reveille | U | Sorcery | Draw a card. If a permanent you controlled explored this turn, seek a Merfolk card instead. |
Tinybones Joins Up | B | Legendary Enchantment | When Tinybones Joins Up enters the battlefield, any number of target players each discard a card. Whenever a legendary creature enters the battlefield under your control, any number of target players each mill a card and lose 1 life. |
Emberwilde Djinn | 2RR | Creature — Djinn | Flying At the beginning of each player's upkeep, that player may pay {R}{R} or 2 life. If the player does, they gain control of Emberwilde Djinn. 5/4 |
Rose Noble | 3U | Legendary Creature — Human | Ward {2} Whenever you cast a Doctor spell or creature spell with doctor's companion, draw a card. Doctor's companion (You can have two commanders if the other is the Doctor.) 2/3 |