Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Shield Mare

1WW · Creature — Horse

Shield Mare can't be blocked by red creatures. When Shield Mare enters the battlefield or becomes the target of a spell or ability an opponent controls, you gain 3 life. 2/3

Similar cards

Color identity:
NameManaTypeText
Sangromancer 2BBCreature — Vampire Shaman Flying Whenever a creature an opponent controls dies, you may gain 3 life. Whenever an opponent discards a card, you may gain 3 life. 3/3
Shambling Remains 1BRCreature — Zombie Horror Shambling Remains can't block. Unearth {B}{R} ({B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 4/3
Jace's Sentinel 1UCreature — Merfolk Warrior As long as you control a Jace planeswalker, Jace's Sentinel gets +1/+0 and can't be blocked. 1/3
Sneaky Homunculus 1UCreature — Homunculus Illusion Sneaky Homunculus can't block or be blocked by creatures with power 2 or greater. 1/1
Murderous Spoils 5BInstant Destroy target nonblack creature. It can't be regenerated. You gain control of all Equipment that were attached to it. (This effect lasts indefinitely.)
Mark for Death 3RSorcery Target creature an opponent controls blocks this turn if able. Untap that creature. Other creatures that player controls can't block this turn.
Mournful Zombie 2BCreature — Zombie {W}, {T}: Target player gains 1 life. 2/1
Phantasmal Image 1UCreature — Illusion You may have Phantasmal Image enter the battlefield as a copy of any creature on the battlefield, except it's an Illusion in addition to its other types and it has "When this creature becomes the target of a spell or ability, sacrifice it." 0/0
Cryptic Coat 2UArtifact — Equipment When Cryptic Coat enters the battlefield, cloak the top card of your library, then attach Cryptic Coat to it. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward {2}. Turn it face up any time for its mana cost if it's a creature card.) Equipped creature gets +1/+0 and can't be blocked. {1}{U}: Return Cryptic Coat to its owner's hand.
Siege Rhino 1WBGCreature — Rhino Trample When Siege Rhino enters the battlefield, each opponent loses 3 life and you gain 3 life. 4/5
Page 79