M:tG card similarity search
1 · Artifact — Equipment
If a source would deal damage to equipped creature, prevent X of that damage, where X is the number of creatures you control. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Name | Mana | Type | Text |
---|---|---|---|
Terror Tide | 2BB | Sorcery | Fathomless descent — All creatures get -X/-X until end of turn, where X is the number of permanent cards in your graveyard. |
Onward | 2R | Instant | Target creature gets +X/+0 until end of turn, where X is its power. |
Rush of Blood | 2R | Instant | Target creature gets +X/+0 until end of turn, where X is its power. |
Drana's Silencer | 5B | Creature — Vampire Rogue | When Drana's Silencer enters the battlefield, target creature an opponent controls gets -X/-X until end of turn, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) 3/2 |
Sarevok, Deceitful Usurper | 3UB | Legendary Creature — Human Knight | At the beginning of combat on your turn, target creature you control gets +X/+0 until end of turn, where X is the number of creature, instant, and sorcery cards in your graveyard. 4/4 |
Candelabra of Tawnos | 1 | Artifact | {X}, {T}: Untap X target lands. |
Burn the Accursed | 4R | Instant | Burn the Accursed deals 5 damage to target creature and 2 damage to that creature's controller. If that creature would die this turn, exile it instead. |
Sylvan Smite | 1G | Instant | Put a +1/+1 counter on target creature you control if you weren't the starting player. Then that creature deals damage equal to its power to target creature you don't control. |
Chant of Vitu-Ghazi | 6WW | Instant | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Prevent all damage that would be dealt by creatures this turn. You gain life equal to the damage prevented this way. |
Ezuri, Claw of Progress | 2GU | Legendary Creature — Phyrexian Elf Warrior | Whenever a creature with power 2 or less enters the battlefield under your control, you get an experience counter. At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is the number of experience counters you have. 3/3 |