Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Shield of the Avatar

1 · Artifact — Equipment

If a source would deal damage to equipped creature, prevent X of that damage, where X is the number of creatures you control. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Similar cards

Color identity:
NameManaTypeText
Mask of the Schemer 2UArtifact — Equipment Whenever equipped creature deals combat damage to a player, it connives X, where X is the amount of damage it dealt to that player. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.) Equip {2}
Ballista Squad 3WCreature — Human Rebel {X}{W}, {T}: Ballista Squad deals X damage to target attacking or blocking creature. 2/2
Fireball XRSorcery This spell costs {1} more to cast for each target beyond the first. Fireball deals X damage divided evenly, rounded down, among any number of targets.
Plated Pegasus 2WCreature — Pegasus Flash (You may cast this spell any time you could cast an instant.) Flying If a spell would deal damage to a permanent or player, prevent 1 damage that spell would deal to that permanent or player. 1/2
Burrenton Forge-Tender WCreature — Kithkin Wizard Protection from red Sacrifice Burrenton Forge-Tender: Prevent all damage a red source of your choice would deal this turn. 1/1
Stag Beetle 3GGCreature — Insect Stag Beetle enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield. 0/0
Shield Dancer 2WCreature — Human Rebel {2}{W}: The next time target attacking creature would deal combat damage to Shield Dancer this turn, that creature deals that damage to itself instead. 1/3
Black Hole 3BSorcery Destroy target creature and up to X other target creatures, where X is the number of Attractions you've visited this turn.
Ravenous Pursuit 1GSorcery Target creature you control deals damage equal to its power to target creature you don't control. Choose a creature card in your hand. It perpetually gets +X/+X, where X is the amount of excess damage dealt this way.
Pain Kami 2RCreature — Spirit {X}{R}, Sacrifice Pain Kami: It deals X damage to target creature. 2/2
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