Card Codex

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17 May 2024: Card library updated.

Shield of the Realm

2 · Artifact — Equipment

If a source would deal damage to equipped creature, prevent 2 of that damage. Equip {1}

Similar cards

Color identity:
NameManaTypeText
Arachnogenesis 2GInstant Create X 1/2 green Spider creature tokens with reach, where X is the number of creatures attacking you. Prevent all combat damage that would be dealt this turn by non-Spider creatures.
Red-Hot Hottie 2RRCreature — Elemental Whenever Red-Hot Hottie deals damage to a creature, put a third-degree-burn counter on that creature. It gains "At the beginning of each end step, sacrifice this creature unless you scream 'Aaah!' at the top of your lungs." 2/5
Flame Blitz REnchantment At the beginning of your end step, Flame Blitz deals 5 damage to each planeswalker. Cycling {2} ({2}, Discard this card: Draw a card.)
Galvanic Arc 2REnchantment — Aura Enchant creature When Galvanic Arc enters the battlefield, it deals 3 damage to any target. Enchanted creature has first strike.
Rasputin Dreamweaver 4WULegendary Creature — Human Wizard Rasputin Dreamweaver enters the battlefield with seven dream counters on it. Remove a dream counter from Rasputin: Add {C}. Remove a dream counter from Rasputin: Prevent the next 1 damage that would be dealt to Rasputin this turn. At the beginning of your upkeep, if Rasputin started the turn untapped, put a dream counter on it. Rasputin can't have more than seven dream counters on it. 4/1
Abraded Bluffs Land — Desert Abraded Bluffs enters the battlefield tapped. When Abraded Bluffs enters the battlefield, it deals 1 damage to target opponent. {T}: Add {R} or {W}.
Bristling Backwoods Land — Desert Bristling Backwoods enters the battlefield tapped. When Bristling Backwoods enters the battlefield, it deals 1 damage to target opponent. {T}: Add {R} or {G}.
Creosote Heath Land — Desert Creosote Heath enters the battlefield tapped. When Creosote Heath enters the battlefield, it deals 1 damage to target opponent. {T}: Add {G} or {W}.
Eroded Canyon Land — Desert Eroded Canyon enters the battlefield tapped. When Eroded Canyon enters the battlefield, it deals 1 damage to target opponent. {T}: Add {U} or {R}.
Festering Gulch Land — Desert Festering Gulch enters the battlefield tapped. When Festering Gulch enters the battlefield, it deals 1 damage to target opponent. {T}: Add {B} or {G}.
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