Card Codex

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17 May 2024: Card library updated.

Shield of the Realm

2 · Artifact — Equipment

If a source would deal damage to equipped creature, prevent 2 of that damage. Equip {1}

Similar cards

Color identity:
NameManaTypeText
Matsu-Tribe Sniper 1GCreature — Snake Warrior Archer {T}: Matsu-Tribe Sniper deals 1 damage to target creature with flying. Whenever Matsu-Tribe Sniper deals damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. 1/1
Balduvian Berserker 2RCreature — Kor Berserker Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) When Balduvian Berserker dies, it deals damage equal to its power to any target. 1/3
Tectonic Hazard RSorcery Tectonic Hazard deals 1 damage to each opponent and each creature they control.
Charisma UUUEnchantment — Aura Enchant creature Whenever enchanted creature deals damage to a creature, gain control of the other creature for as long as Charisma remains on the battlefield.
Battle Strain 1REnchantment Whenever a creature blocks, Battle Strain deals 1 damage to that creature's controller.
Heat of Battle 1REnchantment Whenever a creature blocks, Heat of Battle deals 1 damage to that creature's controller.
Reverberation 2UUInstant All damage that would be dealt this turn by target sorcery spell is dealt to that spell's controller instead.
Simoon RGInstant Simoon deals 1 damage to each creature target opponent controls.
Abyssal Hunter 3BCreature — Human Assassin {B}, {T}: Tap target creature. Abyssal Hunter deals damage equal to Abyssal Hunter's power to that creature. 1/1
Wall of Souls 1BCreature — Wall Defender (This creature can't attack.) Whenever Wall of Souls is dealt combat damage, it deals that much damage to target opponent or planeswalker. 0/4
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