Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Shieldmage Elder

5W · Creature — Human Cleric Wizard

Tap two untapped Clerics you control: Prevent all damage target creature would deal this turn. Tap two untapped Wizards you control: Prevent all damage target spell would deal this turn. 2/3

Similar cards

Color identity:
NameManaTypeText
Heal WInstant Prevent the next 1 damage that would be dealt to any target this turn. Draw a card at the beginning of the next turn's upkeep.
Swift Maneuver 1WInstant Prevent the next 2 damage that would be dealt to any target this turn. Draw a card at the beginning of the next turn's upkeep.
Gaseous Form 2UEnchantment — Aura Enchant creature Prevent all combat damage that would be dealt to and dealt by enchanted creature.
Sandskin 2WEnchantment — Aura Enchant creature Prevent all combat damage that would be dealt to and dealt by enchanted creature.
The War Doctor 2RWLegendary Creature — Time Lord Doctor Whenever one or more other permanents phase out and whenever one or more other cards are put into exile from anywhere, put a time counter on The War Doctor. Whenever The War Doctor attacks, it deals damage equal to the number of time counters on it to any target. If a creature dealt damage this way would die this turn, exile it instead. 3/5
Proud Mentor 2WCreature — Human Warrior Partner with Impetuous Protege (When this creature enters the battlefield, target player may put Impetuous Protege into their hand from their library, then shuffle.) {W}, {T}: Tap target creature. 1/1
Ballynock Trapper 3WCreature — Kithkin Soldier {T}: Tap target creature. Whenever you cast a white spell, you may untap Ballynock Trapper. 2/2
Solitary Confinement 2WEnchantment At the beginning of your upkeep, sacrifice Solitary Confinement unless you discard a card. Skip your draw step. You have shroud. (You can't be the target of spells or abilities.) Prevent all damage that would be dealt to you.
Blood Scrivener 1BCreature — Zombie Wizard If you would draw a card while you have no cards in hand, instead you draw two cards and you lose 1 life. 2/1
Last-Ditch Effort RInstant Sacrifice any number of creatures. Last-Ditch Effort deals that much damage to any target.
Page 109