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17 May 2024: Card library updated.

Shieldmage Elder

5W · Creature — Human Cleric Wizard

Tap two untapped Clerics you control: Prevent all damage target creature would deal this turn. Tap two untapped Wizards you control: Prevent all damage target spell would deal this turn. 2/3

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Color identity:
NameManaTypeText
Urza's Contact Lenses 0Artifact Urza's Contact Lenses enters the battlefield tapped. Urza's Contact Lenses doesn't untap during your untap step. As long as Urza's Contact Lenses is untapped, all players play with their hands revealed. Clap your hands twice: You may tap or untap Urza's Contact Lenses.
Imodane, the Pyrohammer 2RRLegendary Creature — Human Knight Whenever an instant or sorcery spell you control that targets only a single creature deals damage to that creature, Imodane deals that much damage to each opponent. 4/4
Sunfire Balm 2WInstant Prevent the next 4 damage that would be dealt to any target this turn. Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.) When you cycle Sunfire Balm, you may prevent the next 1 damage that would be dealt to any target this turn.
Summary Judgment 1WInstant Summary Judgment deals 3 damage to target tapped creature. Addendum — If you cast this spell during your main phase, it deals 5 damage instead.
Kor Hookmaster 2WCreature — Kor Soldier When Kor Hookmaster enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. 2/2
Glare of Subdual 2GWEnchantment Tap an untapped creature you control: Tap target artifact or creature.
Phyrexian Obliterator BBBBCreature — Phyrexian Horror Trample Whenever a source deals damage to Phyrexian Obliterator, that source's controller sacrifices that many permanents. 5/5
Feint RInstant Tap all creatures blocking target attacking creature. Prevent all combat damage that would be dealt this turn by that creature and each creature blocking it.
Immortal Coil 2BBArtifact {T}, Exile two cards from your graveyard: Draw a card. If damage would be dealt to you, prevent that damage. Exile a card from your graveyard for each 1 damage prevented this way. When there are no cards in your graveyard, you lose the game.
Sleep 2UUSorcery Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.
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