M:tG card similarity search
2GG · Creature — Dinosaur
This spell can't be countered. Protection from blue (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything blue.) {G}: Shifting Ceratops gains your choice of reach, trample, or haste until end of turn. 5/4
Name | Mana | Type | Text |
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Krosan Vorine | 3G | Creature — Cat Beast | Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.) Krosan Vorine can't be blocked by more than one creature. 3/2 |
Hada Spy Patrol | 1U | Creature — Human Rogue | Level up {2}{U} ({2}{U}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-2 2/2 Hada Spy Patrol can't be blocked. LEVEL 3+ 3/3 Shroud (This creature can't be the target of spells or abilities.) Hada Spy Patrol can't be blocked. 1/1 |
Inescapable Blaze | 4RR | Instant | This spell can't be countered. Inescapable Blaze deals 6 damage to any target. |
Sacred Knight | 3W | Creature — Human Knight | Sacred Knight can't be blocked by black and/or red creatures. 3/2 |
Wedding Invitation | 2 | Artifact | When Wedding Invitation enters the battlefield, draw a card. {T}, Sacrifice Wedding Invitation: Target creature can't be blocked this turn. If it's a Vampire, it also gains lifelink until end of turn. |
Wanderbrine Rootcutters | 2U/BU/B | Creature — Merfolk Rogue | Wanderbrine Rootcutters can't be blocked by green creatures. 3/3 |
Generator Servant | 1R | Creature — Elemental | {T}, Sacrifice Generator Servant: Add {C}{C}. If that mana is spent on a creature spell, it gains haste until end of turn. (That creature can attack and {T} as soon as it comes under your control.) 2/1 |
Dauthi Horror | 1B | Creature — Dauthi Horror | Shadow (This creature can block or be blocked by only creatures with shadow.) Dauthi Horror can't be blocked by white creatures. 2/1 |
Jhessian Infiltrator | GU | Creature — Human Rogue | Jhessian Infiltrator can't be blocked. 2/2 |
Murderous Spoils | 5B | Instant | Destroy target nonblack creature. It can't be regenerated. You gain control of all Equipment that were attached to it. (This effect lasts indefinitely.) |