M:tG card similarity search
2U · Enchantment
As Shifting Sky enters the battlefield, choose a color. All nonland permanents are the chosen color.
Name | Mana | Type | Text |
---|---|---|---|
Leyline Prowler | 1BG | Creature — Nightmare Beast | Deathtouch, lifelink {T}: Add one mana of any color. 2/3 |
Instruments of War | 4 | Artifact | Flash As Instruments of War enters the battlefield, choose a creature type. Creatures you control of the chosen type get +1/+1. |
Guild Globe | 2 | Artifact | When Guild Globe enters the battlefield, draw a card. {2}, {T}, Sacrifice Guild Globe: Add two mana of different colors. |
Mox Tantalite | Artifact | Suspend 3—{0} (Rather than cast this card from your hand, pay {0} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) {T}: Add one mana of any color. | |
Meteor Golem | 7 | Artifact Creature — Golem | When Meteor Golem enters the battlefield, destroy target nonland permanent an opponent controls. 3/3 |
Nomadic Elf | 1G | Creature — Elf Nomad | {1}{G}: Add one mana of any color. 2/2 |
Llanowar Envoy | 2G | Creature — Elf Scout | {1}{G}: Add one mana of any color. 3/2 |
Rainbow Knights | WW | Summon Knights | When Rainbow Knights comes into play, it gains protection from a random color permanently. {1}: First strike until end of turn. {W}{W}: +0/+0, +1/+0 or +2/+0 until end of turn chosen at random. 2/1 |
Weaver of Blossoms | 2G | Creature — Human Werewolf | {T}: Add one mana of any color. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 2/3 |
Sculpted Sunburst | 3WW | Sorcery | Choose a creature you control, then each opponent chooses a creature they control with equal or lesser power. If you chose a creature this way, exile each creature not chosen by any player this way. |