M:tG card similarity search
4UU · Creature — Dragon
Flying As long as you control four or more artifacts, Shimmer Dragon has hexproof. Tap two untapped artifacts you control: Draw a card. 5/6
Name | Mana | Type | Text |
---|---|---|---|
Nature's Chant | 1G/W | Instant | Destroy target artifact or enchantment. |
Bear Down | 1G | Sorcery — Adventure | Destroy target artifact or enchantment. (Then exile this card. You may cast the creature later from exile.) |
Skyshroud Elite | G | Creature — Elf | Skyshroud Elite gets +1/+2 as long as an opponent controls a nonbasic land. 1/1 |
Loran, Disciple of History | 3W | Legendary Creature — Human Artificer | Whenever Loran, Disciple of History or another legendary creature enters the battlefield under your control, return target artifact card from your graveyard to your hand. 3/3 |
A-Emerald Dragon | 4GG | Creature — Dragon | Flying, ward {2} 4/4 |
Duergar Hedge-Mage | 2R/W | Creature — Dwarf Shaman | When Duergar Hedge-Mage enters the battlefield, if you control two or more Mountains, you may destroy target artifact. When Duergar Hedge-Mage enters the battlefield, if you control two or more Plains, you may destroy target enchantment. 2/2 |
Skyline Cascade | Land | Skyline Cascade enters the battlefield tapped. When Skyline Cascade enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step. {T}: Add {U}. | |
Sundering Growth | G/WG/W | Instant | Destroy target artifact or enchantment, then populate. (Create a token that's a copy of a creature token you control.) |
Keldon Battlewagon | 5 | Artifact Creature — Juggernaut | Trample Keldon Battlewagon can't block. When Keldon Battlewagon attacks, sacrifice it at end of combat. Tap an untapped creature you control: Keldon Battlewagon gets +X/+0 until end of turn, where X is the power of the creature tapped this way. 0/3 |
Cloudsteel Kirin | 2W | Artifact Creature — Equipment Kirin | Flying Equipped creature has flying and "You can't lose the game and your opponents can't win the game." Reconfigure {5} ({5}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) 3/2 |