M:tG card similarity search
3U · Creature — Spirit
Flying Whenever Shimmering Glasskite becomes the target of a spell or ability for the first time each turn, counter that spell or ability. 2/3
Name | Mana | Type | Text |
---|---|---|---|
Selesnya Keyrune | 3 | Artifact | {T}: Add {G} or {W}. {G}{W}: Selesnya Keyrune becomes a 3/3 green and white Wolf artifact creature until end of turn. |
Seraphic Steed | GW | Creature — Unicorn Mount | First strike, lifelink Whenever Seraphic Steed attacks while saddled, create a 3/3 white Angel creature token with flying. Saddle 4 (Tap any number of other creatures you control with total power 4 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) 2/2 |
Spirit of the Spires | 3W | Creature — Spirit | Flying Other creatures you control with flying get +0/+1. 2/4 |
Xanthic Statue | 8 | Artifact | {5}: Until end of turn, Xanthic Statue becomes an 8/8 Golem artifact creature with trample. |
Strionic Resonator | 2 | Artifact | {2}, {T}: Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when," "whenever," or "at.") |
Weaver of Harmony | 1G | Enchantment Creature — Snake Druid | Other enchantment creatures you control get +1/+1. {G}, {T}: Copy target activated or triggered ability you control from an enchantment source. You may choose new targets for the copy. (Mana abilities can't be targeted.) 2/2 |
Tamiyo's Logbook | 2U | Artifact | {5}{U}, {T}: Draw a card. This ability costs {1} less to activate for each other artifact you control. |
Skylasher | 1G | Creature — Insect | Flash This spell can't be countered. Reach, protection from blue 2/2 |
Sunken Field | 1U | Enchantment — Aura | Enchant land Enchanted land has "{T}: Counter target spell unless its controller pays {1}." |
Sigarda's Vanguard | 4W | Creature — Angel | Flash Flying Whenever Sigarda's Vanguard enters the battlefield or attacks, choose any number of creatures with different powers. Those creatures gain double strike until end of turn. 3/3 |