M:tG card similarity search
3U · Creature — Spirit
Flying Whenever Shimmering Glasskite becomes the target of a spell or ability for the first time each turn, counter that spell or ability. 2/3
Name | Mana | Type | Text |
---|---|---|---|
Spectral Shepherd | 2W | Creature — Spirit | Flying {1}{U}: Return target Spirit you control to its owner's hand. 2/2 |
Final-Word Phantom | 2U | Creature — Spirit Detective | Flash Flying During each opponent's end step, you may cast spells as though they had flash. 1/4 |
Night Market Lookout | B | Creature — Human Rogue | Whenever Night Market Lookout becomes tapped, each opponent loses 1 life and you gain 1 life. 1/1 |
Subtlety | 2UU | Creature — Elemental Incarnation | Flash Flying When Subtlety enters the battlefield, choose up to one target creature spell or planeswalker spell. Its owner puts it on the top or bottom of their library. Evoke—Exile a blue card from your hand. 3/3 |
Insidious Will | 2UU | Instant | Choose one — • Counter target spell. • You may choose new targets for target spell. • Copy target instant or sorcery spell. You may choose new targets for the copy. |
Callow Jushi | 1UU | Creature — Human Wizard | Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Callow Jushi. At the beginning of the end step, if there are two or more ki counters on Callow Jushi, you may flip it. 2/2 |
Chimeric Idol | 3 | Artifact | {0}: Tap all lands you control. Chimeric Idol becomes a 3/3 Turtle artifact creature until end of turn. |
Nanogene Conversion | 3U | Sorcery | Choose target creature you control. Each other creature becomes a copy of that creature until end of turn, except it isn't legendary. |
Case of the Shifting Visage | 1UU | Enchantment — Case | At the beginning of your upkeep, surveil 1. To solve — There are fifteen or more cards in your graveyard. (If unsolved, solve at the beginning of your end step.) Solved — Whenever you cast a nonlegendary creature spell, copy that spell. (The copy becomes a token.) |
Watcher in the Mist | 3UU | Creature — Spirit | Flying When Watcher in the Mist enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) 3/4 |