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17 May 2024: Card library updated.

Shimmerwing Chimera

3U · Enchantment Creature — Chimera

Flying At the beginning of your upkeep, return up to one other target enchantment you control to its owner's hand. 3/2

Similar cards

Color identity:
NameManaTypeText
Curse of Exhaustion 2WWEnchantment — Aura Curse Enchant player Enchanted player can't cast more than one spell each turn.
Grim Discovery 1BSorcery Choose one or both — • Return target creature card from your graveyard to your hand. • Return target land card from your graveyard to your hand.
Sudden Disappearance 5WSorcery Exile all nonland permanents target player controls. Return the exiled cards to the battlefield under their owner's control at the beginning of the next end step.
Sudden Salvation 2WWInstant Choose up to three target permanent cards in graveyards that were put there from the battlefield this turn. Return them to the battlefield tapped under their owners' control. You draw a card for each opponent who controls one or more of those permanents.
Final Fortune RRInstant Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
Last Chance RRSorcery Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
Warrior's Oath RRSorcery Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
Price of Knowledge 6BEnchantment Players have no maximum hand size. At the beginning of each opponent's upkeep, Price of Knowledge deals damage to that player equal to the number of cards in that player's hand.
Ether Well 3UInstant Put target creature on top of its owner's library. If that creature is red, you may put it on the bottom of its owner's library instead.
Updraft 1UInstant Target creature gains flying until end of turn. Draw a card at the beginning of the next turn's upkeep.
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