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17 May 2024: Card library updated.

Shimmerwing Chimera

3U · Enchantment Creature — Chimera

Flying At the beginning of your upkeep, return up to one other target enchantment you control to its owner's hand. 3/2

Similar cards

Color identity:
NameManaTypeText
Hullbreaker Horror 5UUCreature — Kraken Horror Flash This spell can't be countered. Whenever you cast a spell, choose up to one — • Return target spell you don't control to its owner's hand. • Return target nonland permanent to its owner's hand. 7/8
Rushing River 2UInstant Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.) Return target nonland permanent to its owner's hand. If this spell was kicked, return another target nonland permanent to its owner's hand.
Battle of Wits 3UUEnchantment At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game.
Khalni Gem 4Artifact When Khalni Gem enters the battlefield, return two lands you control to their owner's hand. {T}: Add two mana of any one color.
Generated Horizons 2GGEnchantment At the beginning of your upkeep, create a Forest land token.
Arrester's Admonition 2UInstant Return target creature to its owner's hand. Addendum — If you cast this spell during your main phase, draw a card.
Titan's Revenge XRRSorcery Titan's Revenge deals X damage to any target. Clash with an opponent. If you win, return Titan's Revenge to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Clutch of the Undercity 1UUBInstant Return target permanent to its owner's hand. Its controller loses 3 life. Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Quicksilver Geyser 4UInstant Return up to two target nonland permanents to their owners' hands.
Teleportation Circle 3WEnchantment At the beginning of your end step, exile up to one target artifact or creature you control, then return that card to the battlefield under its owner's control.
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