M:tG card similarity search
1WU · Creature — Faerie
Flying, vigilance Shinechaser gets +1/+1 as long as you control an artifact. Shinechaser gets +1/+1 as long as you control an enchantment. 1/1
Name | Mana | Type | Text |
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Radha, Heart of Keld | 1RG | Legendary Creature — Elf Warrior | As long as it's your turn, Radha, Heart of Keld has first strike. You may look at the top card of your library any time, and you may play lands from the top of your library. {4}{R}{G}: Radha gets +X/+X until end of turn, where X is the number of lands you control. 3/3 |
Flaming Sword | 1R | Enchantment — Aura | Flash Enchant creature Enchanted creature gets +1/+0 and has first strike. |
Spiteful Motives | 3R | Enchantment — Aura | Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +3/+0 and has first strike. |
Pistus Strike | 2G | Instant | Destroy target creature with flying. Its controller gets a poison counter. |
Ajani's Sunstriker | WW | Creature — Cat Cleric | Lifelink (Damage dealt by this creature also causes you to gain that much life.) 2/2 |
Skyship Stalker | 2RR | Creature — Dragon | Flying {R}: Skyship Stalker gets +1/+0 until end of turn. {R}: Skyship Stalker gains first strike until end of turn. {R}: Skyship Stalker gains haste until end of turn. 3/3 |
Castle Embereth | Land | Castle Embereth enters the battlefield tapped unless you control a Mountain. {T}: Add {R}. {1}{R}{R}, {T}: Creatures you control get +1/+0 until end of turn. | |
Merry, Esquire of Rohan | RW | Legendary Creature — Halfling Knight | Haste Merry, Esquire of Rohan has first strike as long as it's equipped. Whenever you attack with Merry and another legendary creature, draw a card. 2/2 |
Lae'zel, Primal Warrior | 3GW | Legendary Creature — Gith Warrior | Double strike When this creature enters the battlefield or specializes, other creatures you control and creature cards in your hand perpetually get +1/+1. 3/6 |
Ravenous Skirge | 2B | Creature — Phyrexian Imp | Flying Whenever Ravenous Skirge attacks, it gets +2/+0 until end of turn. 1/1 |