Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Shinechaser

1WU · Creature — Faerie

Flying, vigilance Shinechaser gets +1/+1 as long as you control an artifact. Shinechaser gets +1/+1 as long as you control an enchantment. 1/1

Similar cards

Color identity:
NameManaTypeText
One-Eyed Scarecrow 3Artifact Creature — Scarecrow Defender Creatures with flying your opponents control get -1/-0. 2/3
Winged Shepherd 5WCreature — Angel Flying, vigilance Cycling {W} ({W}, Discard this card: Draw a card.) 3/3
Trial of Solidarity 2WEnchantment When Trial of Solidarity enters the battlefield, creatures you control get +2/+1 and gain vigilance until end of turn. When a Cartouche enters the battlefield under your control, return Trial of Solidarity to its owner's hand.
Hollow Dogs 4BCreature — Phyrexian Zombie Dog Whenever Hollow Dogs attacks, it gets +2/+0 until end of turn. 3/3
Sojourner's Companion 7Artifact Creature — Salamander Affinity for artifacts Artifact landcycling {2} ({2}, Discard this card: Search your library for an artifact land card, reveal it, put it into your hand, then shuffle.) 4/4
Bring to Life 2USorcery — Adventure Target noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on it.
Urza, Chief Artificer 3WUBLegendary Creature — Human Artificer Affinity for artifact creatures (This spell costs {1} less to cast for each artifact creature you control.) Artifact creatures you control have menace. At the beginning of your end step, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control." 4/5
Aura Thief 3UCreature — Illusion Flying When Aura Thief dies, you gain control of all enchantments. (You don't get to move Auras.) 2/2
Bramble Creeper 4GCreature — Elemental Whenever Bramble Creeper attacks, it gets +5/+0 until end of turn. 0/3
Athreos, Shroud-Veiled 4WBLegendary Enchantment Creature — God Indestructible As long as your devotion to white and black is less than seven, Athreos isn't a creature. At the beginning of your end step, put a coin counter on another target creature. Whenever a creature with a coin counter on it dies or is put into exile, return that card to the battlefield under your control. 4/7
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