Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Shinen of Fear's Chill

4B · Creature — Spirit

Shinen of Fear's Chill can't block. Channel — {1}{B}, Discard Shinen of Fear's Chill: Target creature can't block this turn. 3/2

Similar cards

Color identity:
NameManaTypeText
Drinker of Sorrow 2BCreature — Horror Drinker of Sorrow can't block. Whenever Drinker of Sorrow deals combat damage, sacrifice a permanent. 5/3
Stoic Ephemera 2WCreature — Spirit Defender (This creature can't attack.) Flying When Stoic Ephemera blocks, sacrifice it at end of combat. 5/5
Lawmage's Binding 1WUEnchantment — Aura Flash Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated.
Surge Mare UUCreature — Horse Fish Surge Mare can't be blocked by green creatures. Whenever Surge Mare deals damage to an opponent, you may draw a card. If you do, discard a card. {1}{U}: Surge Mare gets +2/-2 until end of turn. 0/5
Keeper of Keys 3UUCreature — Human Rogue Mutant When Keeper of Keys enters the battlefield, you become the monarch. At the beginning of your upkeep, if you're the monarch, creatures you control can't be blocked this turn. 4/4
Incursion Specialist 1UCreature — Human Wizard Whenever you cast your second spell each turn, Incursion Specialist gets +2/+0 until end of turn and can't be blocked this turn. 1/3
Duskmantle Operative 1BCreature — Human Rogue Duskmantle Operative can't be blocked by creatures with power 4 or greater. 2/2
Sewer Crocodile 5UCreature — Crocodile {3}{U}: Sewer Crocodile can't be blocked this turn. This ability costs {3} less to activate if there are five or more mana values among cards in your graveyard. 4/6
Fleet-Footed Monk 1WCreature — Human Monk Fleet-Footed Monk can't be blocked by creatures with power 2 or greater. 1/1
Fearsome Temper 2REnchantment — Aura Enchant creature Enchanted creature gets +2/+2 and has "{2}{R}: Target creature can't block this creature this turn."
Page 64