M:tG card similarity search
2R · Creature — Spirit
Haste Channel — {R}, Discard Shinen of Fury's Fire: Target creature gains haste until end of turn. 2/1
Name | Mana | Type | Text |
---|---|---|---|
Heliod, Sun-Crowned | 2W | Legendary Enchantment Creature — God | Indestructible As long as your devotion to white is less than five, Heliod isn't a creature. Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control. {1}{W}: Another target creature gains lifelink until end of turn. 5/5 |
Defenestrated Phantom | 4WW | Creature — Spirit | Flying Disguise {4}{W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) 4/3 |
Vampire Revenant | 3B | Creature — Vampire Spirit | Flying 3/1 |
Lightning Shrieker | 4R | Creature — Dragon | Flying, trample, haste At the beginning of the end step, Lightning Shrieker's owner shuffles it into their library. 5/5 |
Fruitcake Elemental | 1GG | Creature — Elemental | Fruitcake Elemental is indestructible. At the end of your turn, Fruitcake Elemental deals 7 damage to you. {3}: Target player gains control of Fruitcake Elemental. 7/7 |
Thundering Raiju | 2RR | Creature — Spirit | Haste Whenever Thundering Raiju attacks, put a +1/+1 counter on target creature you control. Then Thundering Raiju deals X damage to each opponent, where X is the number of modified creatures you control other than Thundering Raiju. (Equipment, Auras you control, and counters are modifications.) 3/3 |
Formation | 1W | Instant | Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) Draw a card at the beginning of the next turn's upkeep. |
Najeela, the Blade-Blossom | 2R | Legendary Creature — Human Warrior | Whenever a Warrior attacks, you may have its controller create a 1/1 white Warrior creature token that's tapped and attacking. {W}{U}{B}{R}{G}: Untap all attacking creatures. They gain trample, lifelink, and haste until end of turn. After this phase, there is an additional combat phase. Activate only during combat. 3/2 |
Ghost-Lit Stalker | B | Creature — Spirit | {4}{B}, {T}: Target player discards two cards. Activate only as a sorcery. Channel — {5}{B}{B}, Discard Ghost-Lit Stalker: Target player discards four cards. Activate only as a sorcery. 1/1 |
Heroic Intervention | 1G | Instant | Permanents you control gain hexproof and indestructible until end of turn. |