M:tG card similarity search
· Land
As Shineshadow Snarl enters the battlefield, you may reveal a Plains or Swamp card from your hand. If you don't, Shineshadow Snarl enters the battlefield tapped. {T}: Add {W} or {B}.
Name | Mana | Type | Text |
---|---|---|---|
Gold Myr | 2 | Artifact Creature — Myr | {T}: Add {W}. 1/1 |
Iron Myr | 2 | Artifact Creature — Myr | {T}: Add {R}. 1/1 |
Leaden Myr | 2 | Artifact Creature — Myr | {T}: Add {B}. 1/1 |
Palladium Myr | 3 | Artifact Creature — Myr | {T}: Add {C}{C}. 2/2 |
Silver Myr | 2 | Artifact Creature — Myr | {T}: Add {U}. 1/1 |
Dakmor Lancer | 4BB | Creature — Human Knight | When Dakmor Lancer enters the battlefield, destroy target nonblack creature. 3/3 |
Choking Tethers | 3U | Instant | Tap up to four target creatures. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) When you cycle Choking Tethers, you may tap target creature. |
Quirion Sentinel | 1G | Creature — Elf Druid | When Quirion Sentinel enters the battlefield, add one mana of any color. 2/1 |
Mnemonic Wall | 4U | Creature — Wall | Defender When Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand. 0/4 |
Wicked Guardian | 3B | Creature — Human Noble | When Wicked Guardian enters the battlefield, you may have it deal 2 damage to another creature you control. If you do, draw a card. 4/2 |