Card Codex

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17 May 2024: Card library updated.

Shining Armor

1W · Artifact — Equipment

Flash When Shining Armor enters the battlefield, attach it to target Knight you control. Equipped creature gets +0/+2 and has vigilance. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Similar cards

Color identity:
NameManaTypeText
Bounty of Might 4GGInstant Target creature gets +3/+3 until end of turn. Target creature gets +3/+3 until end of turn. Target creature gets +3/+3 until end of turn.
Seeds of Strength GWInstant Target creature gets +1/+1 until end of turn. Target creature gets +1/+1 until end of turn. Target creature gets +1/+1 until end of turn.
Wrench WArtifact — Clue Equipment Equipped creature gets +1/+1 and has vigilance and "{3}, {T}: Tap target creature." {2}, Sacrifice Wrench: Draw a card. Equip {2}
Thraben Watcher 2WWCreature — Angel Flying, vigilance Other nontoken creatures you control get +1/+1 and have vigilance. 2/2
Inspiring Captain 3WCreature — Human Knight When Inspiring Captain enters the battlefield, creatures you control get +1/+1 until end of turn. 3/3
Earth-Origin Yak 3WCreature — Ox When Earth-Origin Yak enters the battlefield, creatures you control get +1/+1 until end of turn. 2/4
Herald of the Fair 2WCreature — Human When Herald of the Fair enters the battlefield, target creature you control gets +1/+1 until end of turn. 3/2
Dwarven Lieutenant RRCreature — Dwarf Soldier {1}{R}: Target Dwarf creature gets +1/+0 until end of turn. 1/2
Ethereal Armor WEnchantment — Aura Enchant creature Enchanted creature gets +1/+1 for each enchantment you control and has first strike.
Thrill of the Hunt GInstant Target creature gets +1/+2 until end of turn. Flashback {W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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