Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Shinka, the Bloodsoaked Keep

· Legendary Land

{T}: Add {R}. {R}, {T}: Target legendary creature gains first strike until end of turn.

Similar cards

Color identity:
NameManaTypeText
Scuttling Butler 3Artifact Creature — Construct At the beginning of combat on your turn, if you control two or more multicolored permanents, Scuttling Butler gains double strike until end of turn. 4/1
Thoughtweft Trio 2WWCreature — Kithkin Soldier First strike, vigilance Champion a Kithkin (When this enters the battlefield, sacrifice it unless you exile another Kithkin you control. When this leaves the battlefield, that card returns to the battlefield.) Thoughtweft Trio can block any number of creatures. 5/5
Lance WEnchantment — Aura Enchant creature Enchanted creature has first strike.
Reflexes REnchantment — Aura Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has first strike. (It deals combat damage before creatures without first strike.)
Thunder Totem 3Artifact {T}: Add {W}. {1}{W}{W}: Thunder Totem becomes a 2/2 white Spirit artifact creature with flying and first strike until end of turn.
Moonrage Brute Creature — Werewolf First strike Ward—Pay 3 life. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/3
Thorned Moloch 2RCreature — Lizard Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Thorned Moloch has first strike as long as it's attacking. 2/2
Kenzo the Hardhearted Legendary Creature — Human Samurai Double strike; bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) 3/4
Gosta Dirk 3WWUULegendary Creature — Human Warrior First strike Creatures with islandwalk can be blocked as though they didn't have islandwalk. 4/4
Gallant Pie-Wielder 2WCreature — Dwarf Knight First strike Celebration — Gallant Pie-Wielder has double strike as long as two or more nonland permanents entered the battlefield under your control this turn. 2/3
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