Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Shiny Impetus

2R · Enchantment — Aura

Enchant creature Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Similar cards

Color identity:
NameManaTypeText
Chronic Flooding 1UEnchantment — Aura Enchant land Whenever enchanted land becomes tapped, its controller mills three cards.
Devouring Sugarmaw 2BBCreature — Horror Menace, trample At the beginning of your upkeep, you may sacrifice an artifact, enchantment, or token. If you don't, tap Devouring Sugarmaw. 6/6
Glimmer Bairn GCreature — Ouphe Sacrifice a token: Glimmer Bairn gets +2/+2 until end of turn. 1/2
Aura Extraction 1WInstant Put target enchantment on top of its owner's library. Cycling {2} ({2}, Discard this card: Draw a card.)
Necropouncer 6Artifact — Equipment Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +3/+1 and has haste. Equip {2}
Stupefying Touch 1UEnchantment — Aura Enchant creature When Stupefying Touch enters the battlefield, draw a card. Enchanted creature's activated abilities can't be activated.
Savior of the Sleeping 2WCreature — Human Knight Vigilance Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Savior of the Sleeping. 2/3
Saprazzan Bailiff 3UUCreature — Merfolk When Saprazzan Bailiff enters the battlefield, exile all artifact and enchantment cards from all graveyards. When Saprazzan Bailiff leaves the battlefield, return all artifact and enchantment cards from all graveyards to their owners' hands. 2/2
Brazen Wolves 2RCreature — Wolf Whenever Brazen Wolves attacks, it gets +2/+0 until end of turn. 2/3
A-Ancestral Katana 1WArtifact — Equipment Whenever a Samurai or Warrior you control attacks alone, you may pay {1}. When you do, attach Ancestral Katana to it. Equipped creature gets +2/+2 and has "This creature has first strike as long as it's attacking." Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
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