Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Shiny Impetus

2R · Enchantment — Aura

Enchant creature Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Similar cards

Color identity:
NameManaTypeText
First Little Pig 1G/WCreature — Boar {1}{G/W}: Exile target artifact or enchantment. Activate only once. 2/2
Warded Battlements 2WCreature — Wall Defender (This creature can't attack.) Attacking creatures you control get +1/+0. 0/3
Shinechaser 1WUCreature — Faerie Flying, vigilance Shinechaser gets +1/+1 as long as you control an artifact. Shinechaser gets +1/+1 as long as you control an enchantment. 1/1
New New York Plane — New Earth At the beginning of combat on your turn, until end of turn, noncreature artifacts you control become 3/3 Vehicles in addition to their other types and gain flying, haste, and crew 1. Whenever chaos ensues, create a Treasure token and a 2/2 white Alien creature token.
Unnatural Hunger 3BBEnchantment — Aura Enchant creature At the beginning of the upkeep of enchanted creature's controller, Unnatural Hunger deals damage equal to that creature's power to that player unless they sacrifice another creature.
Candlestick UArtifact — Clue Equipment Equipped creature gets +1/+1 and has "Whenever this creature attacks, surveil 2." (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) {2}, Sacrifice Candlestick: Draw a card. Equip {2}
Grasping Scoundrel BCreature — Human Pirate Grasping Scoundrel gets +1/+0 as long as it's attacking. 1/1
Lost in Thought 1UEnchantment — Aura Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. Its controller may exile three cards from their graveyard for that player to ignore this effect until end of turn.
Nova Cleric WCreature — Human Cleric {2}{W}, {T}, Sacrifice Nova Cleric: Destroy all enchantments. 1/2
Desert's Hold 2WEnchantment — Aura Enchant creature When Desert's Hold enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you gain 3 life. Enchanted creature can't attack or block, and its activated abilities can't be activated.
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