M:tG card similarity search
2R · Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Name | Mana | Type | Text |
---|---|---|---|
First Little Pig | 1G/W | Creature — Boar | {1}{G/W}: Exile target artifact or enchantment. Activate only once. 2/2 |
Warded Battlements | 2W | Creature — Wall | Defender (This creature can't attack.) Attacking creatures you control get +1/+0. 0/3 |
Shinechaser | 1WU | Creature — Faerie | Flying, vigilance Shinechaser gets +1/+1 as long as you control an artifact. Shinechaser gets +1/+1 as long as you control an enchantment. 1/1 |
New New York | Plane — New Earth | At the beginning of combat on your turn, until end of turn, noncreature artifacts you control become 3/3 Vehicles in addition to their other types and gain flying, haste, and crew 1. Whenever chaos ensues, create a Treasure token and a 2/2 white Alien creature token. | |
Unnatural Hunger | 3BB | Enchantment — Aura | Enchant creature At the beginning of the upkeep of enchanted creature's controller, Unnatural Hunger deals damage equal to that creature's power to that player unless they sacrifice another creature. |
Candlestick | U | Artifact — Clue Equipment | Equipped creature gets +1/+1 and has "Whenever this creature attacks, surveil 2." (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) {2}, Sacrifice Candlestick: Draw a card. Equip {2} |
Grasping Scoundrel | B | Creature — Human Pirate | Grasping Scoundrel gets +1/+0 as long as it's attacking. 1/1 |
Lost in Thought | 1U | Enchantment — Aura | Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. Its controller may exile three cards from their graveyard for that player to ignore this effect until end of turn. |
Nova Cleric | W | Creature — Human Cleric | {2}{W}, {T}, Sacrifice Nova Cleric: Destroy all enchantments. 1/2 |
Desert's Hold | 2W | Enchantment — Aura | Enchant creature When Desert's Hold enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you gain 3 life. Enchanted creature can't attack or block, and its activated abilities can't be activated. |