Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Shire Scarecrow

2 · Artifact Creature — Scarecrow

Defender {1}: Add one mana of any color. Activate only once each turn. 0/3

Similar cards

Color identity:
NameManaTypeText
Pygmy Hippo GUCreature — Hippo Whenever Pygmy Hippo attacks and isn't blocked, you may have defending player activate a mana ability of each land they control and lose all unspent mana. If you do, Pygmy Hippo assigns no combat damage this turn and at the beginning of your next main phase this turn, you add an amount of {C} equal to the amount of mana that player lost this way. 2/2
Lotus Vale Land If Lotus Vale would enter the battlefield, sacrifice two untapped lands instead. If you do, put Lotus Vale onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add three mana of any one color.
New Horizons 2GEnchantment — Aura Enchant land When New Horizons enters the battlefield, put a +1/+1 counter on target creature you control. Enchanted land has "{T}: Add two mana of any one color."
Grand Warlord Radha 2RGLegendary Creature — Elf Warrior Haste Whenever one or more creatures you control attack, add that much mana in any combination of {R} and/or {G}. Until end of turn, you don't lose this mana as steps and phases end. 3/4
Ancient Den Artifact Land {T}: Add {W}.
Azorius Signet 2Artifact {1}, {T}: Add {W}{U}.
Barkchannel Pathway Land {T}: Add {G}.
Tidechannel Pathway Land {T}: Add {U}.
Barry's Land Basic Land — Cloud {T}: Add {C}.
Blightstep Pathway Land {T}: Add {B}.
Page 57