M:tG card similarity search
4B · Legendary Creature — Spirit
Whenever a creature with power 1 or less is put into your graveyard from the battlefield, you may return that card to the battlefield at the beginning of the next end step if Shirei, Shizo's Caretaker is still on the battlefield. 2/2
Name | Mana | Type | Text |
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Mirror March | 5R | Enchantment | Whenever a nontoken creature enters the battlefield under your control, flip a coin until you lose a flip. For each flip you won, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step. |
Go-Shintai of Hidden Cruelty | 3B | Legendary Enchantment Creature — Shrine | Deathtouch At the beginning of your end step, you may pay {1}. When you do, destroy target creature with toughness X or less, where X is the number of Shrines you control. 2/2 |
Ruthless Technomancer | 3B | Creature — Human Wizard | When Ruthless Technomancer enters the battlefield, you may sacrifice another creature you control. If you do, create a number of Treasure tokens equal to that creature's power. {2}{B}, Sacrifice X artifacts: Return target creature card with power X or less from your graveyard to the battlefield. X can't be 0. 2/4 |
Incarnation Technique | 4B | Sorcery | Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it.) Mill five cards, then return a creature card from your graveyard to the battlefield. |
Benalish Partisan | 1W | Creature — Human Soldier | Lifelink Whenever you cycle another card, you may pay {1}{W}. If you do, return Benalish Partisan from your graveyard to the battlefield tapped and it perpetually gets +1/+0. Cycling {1}{W} 1/2 |
Zombie Ogre | 3BB | Creature — Zombie Ogre | At the beginning of your end step, if a creature died this turn, venture into the dungeon. (Enter the first room or advance to the next room.) 3/5 |
Barbarian Guides | 2R | Creature — Human Barbarian | {2}{R}, {T}: Choose a land type. Target creature you control gains snow landwalk of the chosen type until end of turn. Return that creature to its owner's hand at the beginning of the next end step. (It can't be blocked as long as defending player controls a snow land of that type.) 1/2 |
Riphook Raider | Creature — Werewolf | Riphook Raider can't be blocked by creatures with power 2 or less. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/4 | |
Neighborhood Guardian | 1W | Creature — Unicorn | Whenever another creature with power 2 or less enters the battlefield under your control, target creature you control gets +1/+1 until end of turn. 2/2 |
Femeref Enchantress | GW | Creature — Human Druid | Whenever an enchantment is put into a graveyard from the battlefield, draw a card. 1/2 |