M:tG card similarity search
2RR · Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2 and has flying. {R}: Enchanted creature gets +1/+0 until end of turn.
Name | Mana | Type | Text |
---|---|---|---|
Graceful Cat | 2W | Creature — Cat | Whenever Graceful Cat attacks, it gets +1/+1 until end of turn. 2/2 |
Infiltrator's Magemark | 2U | Enchantment — Aura | Enchant creature Creatures you control that are enchanted get +1/+1 and can't be blocked except by creatures with defender. |
Ragged Veins | 1B | Enchantment — Aura | Flash Enchant creature Whenever enchanted creature is dealt damage, its controller loses that much life. |
Gnarled Sage | 3GG | Creature — Treefolk Druid | Reach (This creature can block creatures with flying.) As long as you've drawn two or more cards this turn, Gnarled Sage gets +0/+2 and has vigilance. (Attacking doesn't cause it to tap.) 4/4 |
Treachery | 3UU | Enchantment — Aura | Enchant creature When Treachery enters the battlefield, untap up to five lands. You control enchanted creature. |
Livewire Lash | 2 | Artifact — Equipment | Equipped creature gets +2/+0 and has "Whenever this creature becomes the target of a spell, this creature deals 2 damage to any target." Equip {2} |
Otherworldly Outburst | R | Instant | Target creature gets +1/+0 until end of turn. When that creature dies this turn, create a 3/2 colorless Eldrazi Horror creature token. |
Primal Forcemage | 2G | Creature — Elf Shaman | Whenever another creature enters the battlefield under your control, that creature gets +3/+3 until end of turn. 2/2 |
Fangblade Eviscerator | Creature — Werewolf | {1}{R}: Fangblade Eviscerator gets +1/+0 and gains first strike until end of turn. {4}{R}: Creatures you control get +2/+0 until end of turn. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/5 | |
Winged Boots | 1U | Artifact — Equipment | Equipped creature has flying and ward {4}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.) Equip {1} |