M:tG card similarity search
· Plane — Dominaria
All creatures have "{R}: This creature gets +1/+0 until end of turn." Whenever chaos ensues, create a 5/5 red Dragon creature token with flying.
Name | Mana | Type | Text |
---|---|---|---|
Requiem Angel | 5W | Creature — Angel | Flying Whenever another non-Spirit creature you control dies, create a 1/1 white Spirit creature token with flying. 5/5 |
Thatcher Revolt | 2R | Sorcery | Create three 1/1 red Human creature tokens with haste. Sacrifice those tokens at the beginning of the next end step. |
Kerblam! Warehouse | Plane — Kandoka | Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. Whenever chaos ensues, until your next turn, noncreature artifacts you control gain "{T}, Sacrifice this artifact: Flip a coin. If you win the flip, this artifact deals 3 damage to any target." | |
Thirsting Shade | B | Creature — Shade | Lifelink {2}{B}: Thirsting Shade gets +1/+1 until end of turn. 1/1 |
A-Dorothea's Retribution | Enchantment — Aura | Enchant creature Enchanted creature has "Whenever this creature attacks, create a 4/4 white Spirit creature token with flying that's tapped and attacking. Sacrifice that token at end of combat." If Dorothea's Retribution would be put into a graveyard from anywhere, exile it instead. | |
Storm Shaman | 2R | Creature — Human Cleric Shaman | {R}: Storm Shaman gets +1/+0 until end of turn. 0/4 |
Lorehold Apprentice | RW | Creature — Human Cleric | Magecraft — Whenever you cast or copy an instant or sorcery spell, until end of turn, Spirit creatures you control gain "{T}: This creature deals 1 damage to each opponent." 2/2 |
Blinkmoth Nexus | Land | {T}: Add {C}. {1}: Blinkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land. {1}, {T}: Target Blinkmoth creature gets +1/+1 until end of turn. | |
Surestrike Trident | 2 | Artifact — Equipment | Equipped creature has first strike and "{T}, Unattach Surestrike Trident: This creature deals damage equal to its power to target player or planeswalker." Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) |
Staff of the Storyteller | 1W | Artifact | When Staff of the Storyteller enters the battlefield, create a 1/1 white Spirit creature token with flying. Whenever you create one or more creature tokens, put a story counter on Staff of the Storyteller. {W}, {T}, Remove a story counter from Staff of the Storyteller: Draw a card. |