Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Shizo, Death's Storehouse

· Legendary Land

{T}: Add {B}. {B}, {T}: Target legendary creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Similar cards

Color identity:
NameManaTypeText
Lantern-Lit Graveyard Land {T}: Add {C}. {T}: Add {B} or {R}. Lantern-Lit Graveyard doesn't untap during your next untap step.
Mogg Hollows Land {T}: Add {C}. {T}: Add {R} or {G}. Mogg Hollows doesn't untap during your next untap step.
Pinecrest Ridge Land {T}: Add {C}. {T}: Add {R} or {G}. Pinecrest Ridge doesn't untap during your next untap step.
Rootwater Depths Land {T}: Add {C}. {T}: Add {U} or {B}. Rootwater Depths doesn't untap during your next untap step.
Thalakos Lowlands Land {T}: Add {C}. {T}: Add {W} or {U}. Thalakos Lowlands doesn't untap during your next untap step.
Tranquil Garden Land {T}: Add {C}. {T}: Add {G} or {W}. Tranquil Garden doesn't untap during your next untap step.
Vec Townships Land {T}: Add {C}. {T}: Add {G} or {W}. Vec Townships doesn't untap during your next untap step.
Waterveil Cavern Land {T}: Add {C}. {T}: Add {U} or {B}. Waterveil Cavern doesn't untap during your next untap step.
War of the Last Alliance 3WEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle. III — Creatures you control gain double strike until end of turn. The Ring tempts you.
Ardent Electromancer 2RCreature — Human Wizard When Ardent Electromancer enters the battlefield, add {R} for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) 3/2
Page 200