Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Shoal Kraken

4U · Creature — Kraken

Constellation — Whenever an enchantment enters the battlefield under your control, you may draw a card. If you do, discard a card. 3/5

Similar cards

Color identity:
NameManaTypeText
Hagra Diabolist 4BCreature — Ogre Shaman Ally Whenever Hagra Diabolist or another Ally enters the battlefield under your control, you may have target player lose life equal to the number of Allies you control. 3/2
Steal Enchantment UUEnchantment — Aura Enchant enchantment You control enchanted enchantment.
Library Larcenist 2UCreature — Merfolk Rogue Whenever Library Larcenist attacks, draw a card. 1/2
The Long Reach of Night 3BEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter.) I, II — Each opponent sacrifices a creature unless they discard a card. III — Exile this Saga, then return it to the battlefield transformed under your control.
A-Circuit Mender 3Artifact Creature — Insect When Circuit Mender enters the battlefield, you gain 3 life. When Circuit Mender leaves the battlefield, draw a card. 2/3
Farsight Mask 5Artifact Whenever a source an opponent controls deals damage to you, if Farsight Mask is untapped, you may draw a card.
Firemantle Mage 2RCreature — Human Shaman Ally Rally — Whenever Firemantle Mage or another Ally enters the battlefield under your control, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.) 2/2
Necrogen Communion 1BEnchantment — Aura Enchant creature you control Enchanted creature has toxic 2. (Players dealt combat damage by it also get two poison counters.) When enchanted creature dies, return that card to the battlefield under your control.
Synapse Sliver 4UCreature — Sliver Whenever a Sliver deals combat damage to a player, its controller may draw a card. 3/3
Hammer of Nazahn 4Legendary Artifact — Equipment Whenever Hammer of Nazahn or another Equipment enters the battlefield under your control, you may attach that Equipment to target creature you control. Equipped creature gets +2/+0 and has indestructible. Equip {4}
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