M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Investigator's Journal | 2 | Artifact — Clue | Investigator's Journal enters the battlefield with a number of suspect counters on it equal to the greatest number of creatures a player controls. {2}, {T}, Remove a suspect counter from Investigator's Journal: Draw a card. {2}, Sacrifice Investigator's Journal: Draw a card. |
Demonmail Hauberk | 4 | Artifact — Equipment | Equipped creature gets +4/+2. Equip—Sacrifice a creature. |
Baton of Courage | 3 | Artifact | Flash Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) Remove a charge counter from Baton of Courage: Target creature gets +1/+1 until end of turn. |
Captain of Umbar | 2U | Creature — Human Pirate | {1}, {T}: Draw a card, then discard a card. 2/3 |
Mascot Interception | 3R | Sorcery | This spell costs {3} less to cast if it targets a creature token. Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn. |
Cavalry Drillmaster | 1W | Creature — Human Knight | When Cavalry Drillmaster enters the battlefield, target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.) 2/1 |
Plow Through Reito | 1W | Instant — Arcane | Sweep — Return any number of Plains you control to their owner's hand. Target creature gets +1/+1 until end of turn for each Plains returned this way. |
Implode | 4R | Sorcery | Destroy target land. Draw a card. |
Temporal Machinations | 2U | Sorcery | Return target creature to its owner's hand. If you control an artifact, draw a card. |
Satyr Enchanter | 1GW | Creature — Satyr Druid | Whenever you cast an enchantment spell, draw a card. 2/2 |