M:tG card similarity search
U · Creature — Trilobite
{7}{U}, {T}, Sacrifice Shore Keeper: Draw three cards. 0/3
Name | Mana | Type | Text |
---|---|---|---|
Barbed Sextant | 1 | Artifact | {1}, {T}, Sacrifice Barbed Sextant: Add one mana of any color. Draw a card at the beginning of the next turn's upkeep. |
Territorial Dispute | 4RR | Enchantment | At the beginning of your upkeep, sacrifice Territorial Dispute unless you sacrifice a land. Players can't play lands. |
Drekavac | 1B | Creature — Beast | When Drekavac enters the battlefield, sacrifice it unless you discard a noncreature card. 3/3 |
Cinder Elemental | 3R | Creature — Elemental | {X}{R}, {T}, Sacrifice Cinder Elemental: It deals X damage to any target. 2/2 |
Rat in the Hat | B | Creature — Rat Rogue | {T}, Sacrifice Rat in the Hat: Until end of turn, you may cast target creature card that has a hat from your graveyard. 1/2 |
Scavenger Grounds | Land — Desert | {T}: Add {C}. {2}, {T}, Sacrifice a Desert: Exile all graveyards. | |
Ardent Recruit | W | Creature — Human Soldier | Metalcraft — Ardent Recruit gets +2/+2 as long as you control three or more artifacts. 1/1 |
The Dragon-Kami Reborn | 2G | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter.) I, II — You gain 2 life. Look at the top three cards of your library. Exile one of them face down with a hatching counter on it, then put the rest on the bottom of your library in any order. III — Exile this Saga, then return it to the battlefield transformed under your control. |
Reprocess | 2BB | Sorcery | Sacrifice any number of artifacts, creatures, and/or lands. Draw a card for each permanent sacrificed this way. |
Sheltered Valley | Land | If Sheltered Valley would enter the battlefield, instead sacrifice each other permanent named Sheltered Valley you control, then put Sheltered Valley onto the battlefield. At the beginning of your upkeep, if you control three or fewer lands, you gain 1 life. {T}: Add {C}. |