M:tG card similarity search
U · Creature — Trilobite
{7}{U}, {T}, Sacrifice Shore Keeper: Draw three cards. 0/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Poison the Blade | 1G | Instant | Target creature gains deathtouch until end of turn. Draw a card. |
| Hunger of the Howlpack | G | Instant | Put a +1/+1 counter on target creature. Morbid — Put three +1/+1 counters on that creature instead if a creature died this turn. |
| Angel of Serenity | 4WWW | Creature — Angel | Flying When Angel of Serenity enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards. When Angel of Serenity leaves the battlefield, return the exiled cards to their owners' hands. 5/6 |
| Scalding Tongs | 2 | Artifact | At the beginning of your upkeep, if you have three or fewer cards in hand, Scalding Tongs deals 1 damage to target opponent or planeswalker. |
| Shriekhorn | 1 | Artifact | Shriekhorn enters the battlefield with three charge counters on it. {T}, Remove a charge counter from Shriekhorn: Target player mills two cards. |
| Fathom Mage | 2GU | Creature — Human Wizard | Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Whenever a +1/+1 counter is put on Fathom Mage, you may draw a card. 1/1 |
| Cavernous Maw | Land — Cave | {T}: Add {C}. {2}: Cavernous Maw becomes a 3/3 Elemental creature until end of turn. It's still a Cave land. Activate only if the number of other Caves you control plus the number of Cave cards in your graveyard is three or greater. | |
| Sheoldred's Edict | 1B | Instant | Choose one — • Each opponent sacrifices a nontoken creature. • Each opponent sacrifices a creature token. • Each opponent sacrifices a planeswalker. |
| Arid Mesa | Land | {T}, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle. | |
| River Kelpie | 3UU | Creature — Beast | Whenever River Kelpie or another permanent enters the battlefield from a graveyard, draw a card. Whenever a player casts a spell from a graveyard, draw a card. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 3/3 |