M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Zhalfirin Knight | 2W | Creature — Human Knight | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {W}{W}: Zhalfirin Knight gains first strike until end of turn. 2/2 |
Hazoret's Monument | 3 | Legendary Artifact | Red creature spells you cast cost {1} less to cast. Whenever you cast a creature spell, you may discard a card. If you do, draw a card. |
Ravenform | 2U | Sorcery | Exile target artifact or creature. Its controller creates a 1/1 blue Bird creature token with flying. Foretell {U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) |
Hexgold Halberd | 1R | Artifact — Equipment | For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) As long as it's your turn, equipped creature has first strike and trample. Equip {2}{R} |
Bonder's Ornament | 3 | Artifact | {T}: Add one mana of any color. {4}, {T}: Each player who controls a permanent named Bonder's Ornament draws a card. |
Meddling Mage | WU | Creature — Human Wizard | As Meddling Mage enters the battlefield, choose a nonland card name. Spells with the chosen name can't be cast. 2/2 |
Cultivator's Caravan | 3 | Artifact — Vehicle | {T}: Add one mana of any color. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) 5/5 |
Dark Confidant | 1B | Creature — Human Wizard | At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value. 2/1 |
Staff of the Mind Magus | 3 | Artifact | Whenever you cast a blue spell or an Island enters the battlefield under your control, you gain 1 life. |
Walking Skyscraper | 8 | Artifact Creature — Construct | This spell costs {1} less to cast for each modified creature you control. (Equipment, Auras you control, and counters are modifications.) Trample Walking Skyscraper has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.) 8/8 |