Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Shoreline Raider

2U · Creature — Merfolk

Protection from Kavu 2/2

Similar cards

Color identity:
NameManaTypeText
Chamber Sentry XArtifact Creature — Construct Chamber Sentry enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. {X}, {T}, Remove X +1/+1 counters from Chamber Sentry: It deals X damage to any target. {W}{U}{B}{R}{G}: Return Chamber Sentry from your graveyard to your hand. 0/0
Shield of the Oversoul 2G/WEnchantment — Aura Enchant creature As long as enchanted creature is green, it gets +1/+1 and has indestructible. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) As long as enchanted creature is white, it gets +1/+1 and has flying.
Norwood Riders 3GCreature — Elf Norwood Riders can't be blocked by more than one creature. 3/3
Drudge Skeletons 1BCreature — Skeleton {B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) 1/1
Restless Dead 1BCreature — Skeleton {B}: Regenerate Restless Dead. 1/1
Rimebound Dead BSnow Creature — Skeleton {S}: Regenerate Rimebound Dead. ({S} can be paid with one mana from a snow source.) 1/1
Excoriate 3WSorcery Exile target tapped creature.
Expel 2WInstant Exile target tapped creature.
Magnus the Red 3URLegendary Creature — Demon Primarch Flying Unearthly Power — Instant and sorcery spells you cast cost {1} less to cast for each creature token you control. Blade of Magnus — Whenever Magnus the Red deals combat damage to a player, create a 3/3 red Spawn creature token. 4/5
Sarcomancy BEnchantment When Sarcomancy enters the battlefield, create a 2/2 black Zombie creature token. At the beginning of your upkeep, if there are no Zombies on the battlefield, Sarcomancy deals 1 damage to you.
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