Card Codex

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17 May 2024: Card library updated.

Short Circuit

1U · Enchantment — Aura

Flash Enchant artifact or creature As long as enchanted permanent is a creature, it gets -3/-0 and loses flying.

Similar cards

Color identity:
NameManaTypeText
Warbriar Blessing 1GEnchantment — Aura Enchant creature you control When Warbriar Blessing enters the battlefield, enchanted creature fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) Enchanted creature gets +0/+2.
Pledge of Loyalty 1WEnchantment — Aura Enchant creature Enchanted creature has protection from the colors of permanents you control. This effect doesn't remove Pledge of Loyalty.
Flight UEnchantment — Aura Enchant creature Enchanted creature has flying.
Gliding Licid 2UCreature — Licid {U}, {T}: Gliding Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect. Enchanted creature has flying. 2/2
Binding Geist 2UCreature — Spirit Whenever Binding Geist attacks, target creature an opponent controls gets -2/-0 until end of turn. Disturb {1}{U} (You may cast this card from your graveyard transformed for its disturb cost.) 3/1
Echo of Dusk 1BCreature — Vampire Spirit Descend 4 — As long as there are four or more permanent cards in your graveyard, Echo of Dusk gets +1/+1 and has lifelink. 2/2
Gate Hound 2WCreature — Dog Creatures you control have vigilance as long as Gate Hound is enchanted. 1/1
Spontaneous Mutation UEnchantment — Aura Flash Enchant creature Enchanted creature gets -X/-0, where X is the number of cards in your graveyard.
Cry of the Carnarium 1BBSorcery All creatures get -2/-2 until end of turn. Exile all creature cards in all graveyards that were put there from the battlefield this turn. If a creature would die this turn, exile it instead.
Sun Clasp 1WEnchantment — Aura Enchant creature Enchanted creature gets +1/+3. {W}: Return enchanted creature to its owner's hand.
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