Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Shoulder to Shoulder

2W · Sorcery

Support 2. (Put a +1/+1 counter on each of up to two target creatures.) Draw a card.

Similar cards

Color identity:
NameManaTypeText
Nicol Bolas, Dragon-God UBBBRLegendary Planeswalker — Bolas Nicol Bolas, Dragon-God has all loyalty abilities of all other planeswalkers on the battlefield. [+1]: You draw a card. Each opponent exiles a card from their hand or a permanent they control. [−3]: Destroy target creature or planeswalker. [−8]: Each opponent who doesn't control a legendary creature or planeswalker loses the game. Loyalty 4
Llanowar Empath 3GCreature — Elf Shaman When Llanowar Empath enters the battlefield, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) 2/2
Grisly Sigil BSorcery Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell and you may choose a new target for the copy.) Choose target creature or planeswalker. If it was dealt noncombat damage this turn, Grisly Sigil deals 3 damage to it and you gain 3 life. Otherwise, Grisly Sigil deals 1 damage to it and you gain 1 life.
Runic Shot WSorcery Kicker {U} (You may pay an additional {U} as you cast this spell.) Destroy target tapped creature. If this spell was kicked, scry 2.
Lich's Mastery 3BBBLegendary Enchantment Hexproof You can't lose the game. Whenever you gain life, draw that many cards. Whenever you lose life, for each 1 life you lost, exile a permanent you control or a card from your hand or graveyard. When Lich's Mastery leaves the battlefield, you lose the game.
Plea for Power 3USorcery Will of the council — Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards.
Fascination XUUSorcery Choose one — • Each player draws X cards. • Each player mills X cards.
Impede Momentum 1USorcery Tap target creature and put three stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Chorus of the Tides 3UCreature — Siren Flying Heroic — Whenever you cast a spell that targets Chorus of the Tides, scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) 3/2
Boing! 1UInstant Return target creature to its owner's hand, then roll a six-sided die. If the result is 3 or less, scry a number of cards equal to the result.
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