M:tG card similarity search
2G · Instant
Destroy target artifact, enchantment, or creature with flying. Scry 1.
Name | Mana | Type | Text |
---|---|---|---|
Paralyze | B | Enchantment — Aura | Enchant creature When Paralyze enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. At the beginning of the upkeep of enchanted creature's controller, that player may pay {4}. If the player does, untap the creature. |
Retaliate | 2WW | Instant | Destroy all creatures that dealt damage to you this turn. |
Swift End | 1BB | Instant — Adventure | Destroy target creature or planeswalker. You lose 2 life. (Then exile this card. You may cast the creature later from exile.) |
Divine Gambit | WW | Sorcery | Exile target artifact, creature, or enchantment an opponent controls. That player may put a permanent card from their hand onto the battlefield. |
Noxious Grasp | 1B | Instant | Destroy target creature or planeswalker that's green or white. You gain 1 life. |
Ocular Halo | 3U | Enchantment — Aura | Enchant creature Enchanted creature has "{T}: Draw a card." {W}: Enchanted creature gains vigilance until end of turn. |
Green Slime | 2G | Creature — Ooze | Flash When Green Slime enters the battlefield, counter target activated or triggered ability from an artifact or enchantment source. If a permanent's ability is countered this way, destroy that permanent. Foretell {G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) 2/2 |
Shambling Suit | 3 | Artifact Creature — Construct | Shambling Suit's power is equal to the number of artifacts and/or enchantments you control. */3 |
Faerie Seer | U | Creature — Faerie Wizard | Flying When Faerie Seer enters the battlefield, scry 2. 1/1 |
Shield of the Oversoul | 2G/W | Enchantment — Aura | Enchant creature As long as enchanted creature is green, it gets +1/+1 and has indestructible. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) As long as enchanted creature is white, it gets +1/+1 and has flying. |