M:tG card similarity search
1R · Instant
Choose one — • Destroy target artifact. • Shredded Sails deals 4 damage to target creature with flying. Cycling {2} ({2}, Discard this card: Draw a card.)
Name | Mana | Type | Text |
---|---|---|---|
Nightmare Unmaking | 3BB | Sorcery | Choose one — • Exile each creature with power greater than the number of cards in your hand. • Exile each creature with power less than the number of cards in your hand. |
Silver Bolt | 1 | Artifact | {3}, {T}, Sacrifice Silver Bolt: It deals 3 damage to target creature. If a Werewolf is dealt damage this way, destroy it. |
Shadrix Silverquill | 3WB | Legendary Creature — Elder Dragon | Flying, double strike At the beginning of combat on your turn, you may choose two. Each mode must target a different player. • Target player creates a 2/1 white and black Inkling creature token with flying. • Target player draws a card and loses 1 life. • Target player puts a +1/+1 counter on each creature they control. 2/5 |
Deem Worthy | 4R | Instant | Deem Worthy deals 7 damage to target creature. Cycling {3}{R} ({3}{R}, Discard this card: Draw a card.) When you cycle Deem Worthy, you may have it deal 2 damage to target creature. |
Sunlance | W | Sorcery | Sunlance deals 3 damage to target nonwhite creature. |
Junji, the Midnight Sky | 3BB | Legendary Creature — Dragon Spirit | Flying, menace When Junji, the Midnight Sky dies, choose one — • Each opponent discards two cards and loses 2 life. • Put target non-Dragon creature card from a graveyard onto the battlefield under your control. You lose 2 life. 5/5 |
Trick Shot | 4R | Instant | Trick Shot deals 6 damage to target creature and 2 damage to up to one other target creature token. |
Crush | R | Instant | Destroy target noncreature artifact. |
Volt Charge | 2R | Instant | Volt Charge deals 3 damage to any target. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) |
Spectral Shift | 1U | Instant | Choose one — • Change the text of target spell or permanent by replacing all instances of one basic land type with another. (This effect lasts indefinitely.) • Change the text of target spell or permanent by replacing all instances of one color word with another. (This effect lasts indefinitely.) Entwine {2} (Choose both if you pay the entwine cost.) |