M:tG card similarity search
2R · Sorcery
Return up to one target instant card and up to one target sorcery card from your graveyard to your hand, then discard a card. Exile Shreds of Sanity.
Name | Mana | Type | Text |
---|---|---|---|
Perpetual Timepiece | 2 | Artifact | {T}: Mill two cards. {2}, Exile Perpetual Timepiece: Shuffle any number of target cards from your graveyard into your library. |
Ruin Rat | 1B | Creature — Rat | Deathtouch When Ruin Rat dies, exile target card from an opponent's graveyard. 1/1 |
The Great Work | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter.) I — The Great Work deals 3 damage to target opponent and each creature they control. II — Create three Treasure tokens. III — Until end of turn, you may cast instant and sorcery spells from any graveyard. If a spell cast this way would be put into a graveyard, exile it instead. Exile The Great Work, then return it to the battlefield (front face up). | |
Thassa, Deep-Dwelling | 3U | Legendary Enchantment Creature — God | Indestructible As long as your devotion to blue is less than five, Thassa isn't a creature. At the beginning of your end step, exile up to one other target creature you control, then return that card to the battlefield under your control. {3}{U}: Tap another target creature. 6/5 |
Karfell Harbinger | 1U | Creature — Zombie Wizard | {T}: Add {U}. Spend this mana only to foretell a card from your hand or cast an instant or sorcery spell. 1/3 |
One Last Job | 2W | Sorcery | Spree (Choose one or more additional costs.) + {2} — Return target creature card from your graveyard to the battlefield. + {1} — Return target Mount or Vehicle card from your graveyard to the battlefield. + {1} — Return target Aura or Equipment card from your graveyard to the battlefield attached to a creature you control. |
Enigma Thief | 5UU | Creature — Sphinx Rogue | Prowl {3}{U} (You may cast this spell for its prowl cost if you dealt combat damage to a player this turn with a Sphinx or Rogue.) Flying When Enigma Thief enters the battlefield, for each opponent, return up to one target nonland permanent that player controls to its owner's hand. 5/5 |
Reap Intellect | X2UB | Sorcery | Target opponent reveals their hand. You choose up to X nonland cards from it and exile them. For each card exiled this way, search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles. |
Naktamun | Plane — Amonkhet | Each creature card in your graveyard has embalm. Its embalm cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its embalm cost: Create a token that's a copy of it, except it's a white Zombie in addition to its other types with no mana cost. Embalm only as a sorcery.) Whenever chaos ensues, you may discard a card. If you do, draw a card. | |
Octavia, Living Thesis | 8UU | Legendary Creature — Elemental Octopus | This spell costs {8} less to cast if you have eight or more instant and/or sorcery cards in your graveyard. Ward {8} Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature has base power and toughness 8/8 until end of turn. 8/8 |