M:tG card similarity search
3U/R · Creature — Elemental
Shrewd Hatchling enters the battlefield with four -1/-1 counters on it. {U/R}: Target creature can't block Shrewd Hatchling this turn. Whenever you cast a blue spell, remove a -1/-1 counter from Shrewd Hatchling. Whenever you cast a red spell, remove a -1/-1 counter from Shrewd Hatchling. 6/6
Name | Mana | Type | Text |
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Aven Farseer | 1W | Creature — Bird Soldier | Flying Whenever a permanent is turned face up, put a +1/+1 counter on Aven Farseer. 1/1 |
Stealth Mission | 2U | Sorcery | Put two +1/+1 counters on target creature you control. That creature can't be blocked this turn. |
Dreamstalker Manticore | 2R | Enchantment Creature — Manticore | Whenever you cast your first spell during each opponent's turn, Dreamstalker Manticore deals 1 damage to any target. 4/2 |
Staff of the Letter Magus | 3 | Artifact | As Staff of the Letter Magus enters the battlefield, choose a consonant other than N, R, S, or T. Whenever a player casts a spell, you gain 1 life for each time the chosen letter appears in that spell's name. |
Magma Pummeler | XRR | Creature — Elemental | Magma Pummeler enters the battlefield with X +1/+1 counters on it. If damage would be dealt to Magma Pummeler while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from it. When one or more counters are removed from Magma Pummeler this way, it deals that much damage to any target. 0/0 |
Swarm of Bloodflies | 4B | Creature — Insect | Flying Swarm of Bloodflies enters the battlefield with two +1/+1 counters on it. Whenever another creature dies, put a +1/+1 counter on Swarm of Bloodflies. 0/0 |
Triton Cavalry | 3U | Creature — Merfolk Soldier | Heroic — Whenever you cast a spell that targets Triton Cavalry, you may return target enchantment to its owner's hand. 2/4 |
Sawtooth Thresher | 6 | Artifact Creature — Construct | Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) Remove two +1/+1 counters from Sawtooth Thresher: Sawtooth Thresher gets +4/+4 until end of turn. 1/1 |
Nightshade Assassin | 2BB | Creature — Human Assassin | First strike When Nightshade Assassin enters the battlefield, you may reveal X black cards in your hand. If you do, target creature gets -X/-X until end of turn. Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 2/1 |
Slaughterhouse Bouncer | 4B | Creature — Ogre Warrior | Hellbent — When Slaughterhouse Bouncer dies, if you have no cards in hand, target creature gets -3/-3 until end of turn. 3/3 |