M:tG card similarity search
1 · Artifact
Shriekhorn enters the battlefield with three charge counters on it. {T}, Remove a charge counter from Shriekhorn: Target player mills two cards.
Name | Mana | Type | Text |
---|---|---|---|
Tidewalker | 2U | Creature — Elemental | Tidewalker enters the battlefield with a time counter on it for each Island you control. Vanishing (At the beginning of your upkeep, remove a time counter from this creature. When the last is removed, sacrifice it.) Tidewalker's power and toughness are each equal to the number of time counters on it. */* |
Double Take | 3UU | Instant | Choose another player. You draw two cards. At the beginning of the first upkeep in your next game with that player, you draw two cards. |
Xolatoyac, the Smiling Flood | 4GU | Legendary Creature — Salamander Serpent | Whenever Xolatoyac, the Smiling Flood enters the battlefield or attacks, put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. At the beginning of your end step, untap each permanent you control with a counter on it. 6/6 |
Case the Joint | 3U | Instant | Draw two cards, then look at the top card of each player's library. |
Elvish Handservant | G | Creature — Elf Warrior | Whenever a player casts a Giant spell, you may put a +1/+1 counter on Elvish Handservant. 1/1 |
Trial of Knowledge | 3U | Enchantment | When Trial of Knowledge enters the battlefield, draw three cards, then discard a card. When a Cartouche enters the battlefield under your control, return Trial of Knowledge to its owner's hand. |
Quirion Dryad | 1G | Creature — Dryad | Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on Quirion Dryad. 1/1 |
Mindcrank | 2 | Artifact | Whenever an opponent loses life, that player mills that many cards. (Damage causes loss of life.) |
Kaima, the Fractured Calm | 2RG | Legendary Creature — Spirit | At the beginning of your end step, goad each creature your opponents control that's enchanted by an Aura you control. Put a +1/+1 counter on Kaima, the Fractured Calm for each creature goaded this way. (Until your next turn, the goaded creatures attack each combat if able and attack a player other than you if able.) 3/3 |
Goblin S.W.A.T. Team | 3R | Creature — Goblin Warrior | Say "Goblin S.W.A.T. Team": Put a +1/+1 counter on Goblin S.W.A.T. Team unless an opponent swats the table within five seconds. Activate only once each turn. 2/2 |