M:tG card similarity search
U · Creature — Drake
Flying When Shrieking Drake enters the battlefield, return a creature you control to its owner's hand. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Angel of Finality | 3W | Creature — Angel | Flying When Angel of Finality enters the battlefield, exile target player's graveyard. 3/4 |
Plumeveil | W/UW/UW/U | Creature — Elemental | Flash Defender, flying 4/4 |
Baral's Expertise | 3UU | Sorcery | Return up to three target artifacts and/or creatures to their owners' hands. You may cast a spell with mana value 4 or less from your hand without paying its mana cost. |
Applied Biomancy | GU | Instant | Choose one or both — • Target creature gets +1/+1 until end of turn. • Return target creature to its owner's hand. |
Desecrator Hag | 2B/GB/G | Creature — Hag | When Desecrator Hag enters the battlefield, return to your hand the creature card in your graveyard with the greatest power. If two or more cards are tied for greatest power, you choose one of them. 2/2 |
Auriok Survivors | 5W | Creature — Human Soldier | When Auriok Survivors enters the battlefield, you may return target Equipment card from your graveyard to the battlefield. If you do, you may attach it to Auriok Survivors. 4/6 |
Surreal Memoir | 3R | Sorcery | Return an instant card at random from your graveyard to your hand. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
Heir to the Night | Creature — Vampire Berserker | Flying 3/2 | |
Sky Terror | RW | Creature — Dinosaur | Flying, menace 2/2 |
Nightdrinker Moroii | 3B | Creature — Vampire | Flying When Nightdrinker Moroii enters the battlefield, you lose 3 life. Disguise {B}{B} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) 4/2 |