Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Shriekmaw

4B · Creature — Elemental

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) When Shriekmaw enters the battlefield, destroy target nonartifact, nonblack creature. Evoke {1}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 3/2

Similar cards

Color identity:
NameManaTypeText
Start from Scratch 2RSorcery — Lesson Choose one — • Start from Scratch deals 1 damage to any target. • Destroy target artifact.
Jungle Troll 1RGCreature — Troll {R}: Regenerate Jungle Troll. {G}: Regenerate Jungle Troll. 2/1
Drudge Skeletons 1BCreature — Skeleton {B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) 1/1
Restless Dead 1BCreature — Skeleton {B}: Regenerate Restless Dead. 1/1
Rimebound Dead BSnow Creature — Skeleton {S}: Regenerate Rimebound Dead. ({S} can be paid with one mana from a snow source.) 1/1
Zephyr Singer 2UUCreature — Siren Pirate Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying, vigilance When Zephyr Singer enters the battlefield, put a flying counter on each creature that convoked it. 3/4
Contagion Engine 6Artifact When Contagion Engine enters the battlefield, put a -1/-1 counter on each creature target player controls. {4}, {T}: Proliferate twice. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.)
Pygmy Kavu 3GCreature — Kavu When Pygmy Kavu enters the battlefield, draw a card for each black creature your opponents control. 1/2
Tainted Well 2BEnchantment — Aura Enchant land When Tainted Well enters the battlefield, draw a card. Enchanted land is a Swamp.
Mortality Spear 2BGInstant This spell costs {2} less to cast if you gained life this turn. Destroy target nonland permanent.
Page 168