M:tG card similarity search
· Land
{T}: Add {C}. {T}: Add {C}{C}. Spend this mana only to cast colorless spells. Activate only if you control seven or more lands.
Name | Mana | Type | Text |
---|---|---|---|
Wild Growth | G | Enchantment — Aura | Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}. |
Llanowar Envoy | 2G | Creature — Elf Scout | {1}{G}: Add one mana of any color. 3/2 |
Temple of Civilization | Land | (Transforms from Ojer Taq, Deepest Foundation.) {T}: Add {W}. {2}{W}, {T}: Transform Temple of Civilization. Activate only if you attacked with three or more creatures this turn and only as a sorcery. | |
Tazri, Stalwart Survivor | 2W | Legendary Creature — Human Warrior | Each creature you control has "{T}: Add one mana of any of this creature's colors. Spend this mana only to activate an ability of a creature. Activate only if this creature has another activated ability." {W}{U}{B}{R}{G}, {T}: Mill five cards. Put all creature cards with activated abilities that aren't mana abilities from among the milled cards into your hand. 3/3 |
Ignoble Hierarch | G | Creature — Goblin Shaman | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add {B}, {R}, or {G}. 0/1 |
Tolaria | Legendary Land | {T}: Add {U}. {T}: Target creature loses banding and all "bands with other" abilities until end of turn. Activate only during any upkeep step. | |
Lion's Eye Diamond | 0 | Artifact | Discard your hand, Sacrifice Lion's Eye Diamond: Add three mana of any one color. Activate only as an instant. |
Homeward Path | Land | {T}: Add {C}. {T}: Each player gains control of all creatures they own. | |
Rite of Flame | R | Sorcery | Add {R}{R}, then add {R} for each card named Rite of Flame in each graveyard. |
Viridian Acolyte | G | Creature — Elf Shaman | {1}, {T}: Add one mana of any color. 1/1 |