Card Codex

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17 May 2024: Card library updated.

Shrine of the Forsaken Gods

· Land

{T}: Add {C}. {T}: Add {C}{C}. Spend this mana only to cast colorless spells. Activate only if you control seven or more lands.

Similar cards

Color identity:
NameManaTypeText
Elvish Spirit Guide 2GCreature — Elf Spirit Exile Elvish Spirit Guide from your hand: Add {G}. 2/2
Draugr Necromancer 3BSnow Creature — Zombie Cleric If a nontoken creature an opponent controls would die, exile that card with an ice counter on it instead. You may cast spells from among cards in exile your opponents own with ice counters on them, and you may spend mana from snow sources as though it were mana of any color to cast those spells. 4/4
Shizuko, Caller of Autumn 1GGLegendary Creature — Snake Shaman At the beginning of each player's upkeep, that player adds {G}{G}{G}. Until end of turn, they don't lose this mana as steps and phases end. 2/3
Paradise Mantle 0Artifact — Equipment Equipped creature has "{T}: Add one mana of any color." Equip {1}
Bog Witch 2BCreature — Human Spellshaper {B}, {T}, Discard a card: Add {B}{B}{B}. 1/1
Henge Walker 3Artifact Creature — Golem Adamant — If at least three mana of the same color was spent to cast this spell, Henge Walker enters the battlefield with a +1/+1 counter on it. 2/2
Detection Tower Land {T}: Add {C}. {1}, {T}: Until end of turn, your opponents and creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof.
Aggressive Crag Land At the beginning of your combat step, tap Aggressive Crag. {T}: Add {R} or {W}.
Harsh Mentor 1RCreature — Human Cleric Whenever an opponent activates an ability of an artifact, creature, or land on the battlefield, if it isn't a mana ability, Harsh Mentor deals 2 damage to that player. 2/2
X UBLegendary Creature — Human Spy As long as X is in X's owner's opponent's hand, X's owner may cast X and activate X's abilities. That opponent can't cast X and plays with their hand revealed. {U}{B}, {T}: Put X into target opponent's hand. {3}{U}{B}: You may play a land or cast a spell from the hand X is in. If you cast a spell this way, you cast it without paying its mana cost. 2/2
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