Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Shrouded Shepherd

1W · Creature — Spirit Warrior

When Shrouded Shepherd enters the battlefield, target creature you control gets +2/+2 until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Savage Packmate Creature — Werewolf Trample Other creatures you control get +1/+0. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 5/5
Rising of the Day 2REnchantment Creatures you control have haste. Legendary creatures you control get +1/+0.
Growth Cycle 1GInstant Target creature gets +3/+3 until end of turn. It gets an additional +2/+2 until end of turn for each card named Growth Cycle in your graveyard.
Kaysa 3GGLegendary Creature — Elf Druid Green creatures you control get +1/+1. 2/3
Rattlechains 1UCreature — Spirit Flash Flying When Rattlechains enters the battlefield, target Spirit gains hexproof until end of turn. You may cast Spirit spells as though they had flash. 2/1
Agent of Shauku 1BCreature — Human Mercenary {1}{B}, Sacrifice a land: Target creature gets +2/+0 until end of turn. 1/1
Run 3RGInstant Attacking creatures you control get +1/+0 until end of turn for each other attacking creature.
Waterkin Shaman 1UCreature — Elemental Shaman Whenever a creature with flying enters the battlefield under your control, Waterkin Shaman gets +1/+1 until end of turn. 2/1
Adarkar Sentinel 5Artifact Creature — Soldier {1}: Adarkar Sentinel gets +0/+1 until end of turn. 3/3
Stonebrow, Krosan Hero 3RGLegendary Creature — Centaur Warrior Trample Whenever a creature you control with trample attacks, it gets +2/+2 until end of turn. 4/4
Page 75