Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Shrouded Shepherd

1W · Creature — Spirit Warrior

When Shrouded Shepherd enters the battlefield, target creature you control gets +2/+2 until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Sejiri Steppe Land Sejiri Steppe enters the battlefield tapped. When Sejiri Steppe enters the battlefield, target creature you control gains protection from the color of your choice until end of turn. {T}: Add {W}.
Prosperity Tycoon 3WCreature — Human Noble When Prosperity Tycoon enters the battlefield, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." {2}, Sacrifice a token: Prosperity Tycoon gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it.) 4/2
Lionheart Maverick WCreature — Human Knight Vigilance {4}{W}: Lionheart Maverick gets +1/+2 until end of turn. 1/1
Hungry Spriggan 2GCreature — Goblin Warrior Trample Whenever Hungry Spriggan attacks, it gets +3/+3 until end of turn. 1/1
The Shattered States Era 4REnchantment — Saga (As this Saga enters and after your draw step, add a lore counter.) I — Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. II — Creatures you control get +1/+0 until end of turn. III — Exile this Saga, then return it to the battlefield transformed under your control.
Cutthroat Contender BCreature — Vampire Warrior Pay 1 life: Cutthroat Contender gets +1/+0 until end of turn. Activate only once each turn. 1/1
Ambuscade 2GInstant Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature an opponent controls.
Huatli's Final Strike 2GInstant Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature an opponent controls.
Norwood Warrior 2GCreature — Elf Warrior Whenever Norwood Warrior becomes blocked, it gets +1/+1 until end of turn. 2/2
Feral Ridgewolf 2RCreature — Wolf Trample {1}{R}: Feral Ridgewolf gets +2/+0 until end of turn. 1/2
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